BlueFalcon said:
Look at some great PC indie games like Braid, Limbo, Bastion, Super Meatboy, Trine 2, Torchlight 1/2, etc. None of those games has mind-blowing graphics but they are beautiful artistically and fun to play. That said it doesn't mean we don't need next generation graphics. If graphics didn't advance, even those games woulnd't be possible. If graphics didn't advance Super Mario 64 and Goldeneye would never have been possible. It's also not just about graphics but you need more powerful hardware to render larger game worlds, with more NPCs and the CPU allows you to make the AI more advanced. It doesn't at all mean that games with outdated graphics are not playable. I have Sega Genesis collection and I enjoy games like Vectorman or Shinobi from time to time. However, a next generation console is a lot about next generation graphics too. Wouldn't you want a game like Legend of Zelda to have the option to have mature looking characters with mind-blowing graphics? It would be like playing Lord of the Rings movie in real time :) |
That is not what Jimbo said though. He literaly said "What is good today is unplayable tomorrow simply because tomorrows graphics are far better.". I'd rather replay Baldur's Gate, Super Mario World or Terranigma than play Killzone 3 or Crysis even though they are graphical powerhouses right now. Most games with cutting edge graphics lose their value when something shinier comes along, not so with timeless classics with solid game design as most important feature.
I do agree of course that technology must progress to keep things interesting.








