venomcarnage said:
The problem with your arguement is how one-sided it is second hand games and gamestop had a part to play in this but your trying to make it sound like if you eliminate them it will fix the problem.We moved for SD to HD this generation the budget needed to make a game double sometimes tripled a game that could slel 1 mill or half a mill and be successful now needs to do 2mill to even break even.These games are selling what they are suppose to sell it's just that i'ts not enough anymore it has to do with the corner the industry has painted inself into in terms of how much it take to make a game and how much you can realisticly expect to sell as much as used games. What about the majority of people trading in games to gamestop put that credit towards new games what about online passes where if you buy used you have to pay for the functionaly of a new game what about micro transations in games that get companies money what about preorder bonuses that force you to buy new.What about companies cutting content from games and on top of the $60 I pay for a game I have to then shell out for dlc.
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What about the game they traded in that gets brought back and forth to game stop. I asked yesterday when I was their. I said, how many times do games make it in and out of here, he answered and said a lot. I told him of my blog and he said he really couldn't say much but agreed. yes this is just anecdotal evidence but it just pushes me more and more that way.