theprof00 said:
Couldn't find it though I've posted it on vgc before. It was greenberg or nelson saying they were up on subs by 10% year over year. (Like here "
As of Nov 15 2011, xbox live total was 35m, so most likely it is around 18m based on greenberg's comments that gold is roughly over half. From 2010 to 2011, they went up 10m. One question that immediately pops up is how did xbox live users grow by 11m, when they barely sold 11.5m during the same time period? Nevertheless, gold members had to increase by 5m this year to be "historically accurate". Other questionable numbers are: "18 billion hours of entertainment is an impressive number, growing over 10 percent since 2011. Microsoft's data also shows that the average user spent over 87 hours a month on their Xbox 360 or Xbox, another 10 percent gain since 2011." How can hours only increase ten percent when gold supposedly increased by 5m ( 20% )....and the average user hours are also up by 10%, meaning that these new users play half as much? And sales for the year are down 29%, yet live increase is the exact same growth as last year? |
You aren't looking at the right numbers. We should note that the number of XBL users increased by 11m users from November 15th 2011 through February 2013, when this report was released. That means about 16 million Xbox 360's were sold, not 11.5 million units as you claim. Again, this number meshes with typical connectivity rates of ~75%, which would mean that approximately 12.4 million Xboxes should be online from the last time MS made a statement on XBL connectivity (Nov 15th 2011 as per your citation).
So this all meshes with what has been said. As of mid November, 2011, they had 35M XBL users among 57.9M Xbox 360's (60.44% online). Today, its 62.1%, which sounds about right. Their numbers match well with VGC's sales data, not your numbers.
Back from the dead, I'm afraid.







