CGI-Quality said:
Read the edit for CPUs. As for Metro, yes, everything juiced all the way up (very much how it would be with 680 SLI - which a 690 is within 90% of for Metro). I only play with everything on max. I averaged 80-90fps with Crysis maxed, modded, and FXAA injected. In fact, it becomes nearly as resourceful as Metro. I've only ever had issues with Far Cry 3, and that's only because it wasn't properly scaled for SLI at launch. With Metro, there was some micro-stutter from time-to-time and it dipped below 50fps, as I said, once, but nothing remarkable. Really performed better than I epxected, given how many people sound like you. And I've done all the research I need for parts, particularly for what I'm doing and how infrequent I plan to change builds after this one. Much of my work will require intensive rendering, serious multitasking, hyperthreading, and processing. The 690, however, is mainly for gaming. The specs are not just for "bragging rights", but that's moot anyway. :) |
http://www.guru3d.com/articles_pages/geforce_gtx_680_sli_review,12.html
http://www.techpowerup.com/reviews/ASUS/GeForce_GTX_680_SLI/14.html
What's your current set up considering GTX680's sli'd avg 66/48...?
You may want to hold out for the Titan as that could easily surpass the 690 in SLI. Plus is the rendering you're doing CUDA supported? If so the Titan would an even better choice.