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mrstickball said:
theprof00 said:
mrstickball said:
46M Live Users * 57% Entertainment App Usage = 26.2M gold users.

how many posters does it take to figure out the blatantly obvious?

uh oh! looks like a mistake stick!

2 years ago, dec of 2010, xbox gold members were at 12m. In 2011, Steve Ballmer celebrated a 10% increase, which would be 13.2m.

In a year, I would be shocked if it even reached 26m unless that 2 year contract has been gangbusters for them, which we would have heard already.

 

If the gold numbers were impressive, they would have given them. I'd say it's no higher than 18m gold subscribers on average (at the very most)

Do you have a citation for 13.2m in 2011?

Couldn't find it though I've posted it on vgc before. It was greenberg or nelson saying they were up on subs by 10% year over year.

(Like here "

 

As of Nov 15 2011, xbox live total was 35m, so most likely it is around 18m based on greenberg's comments that gold is roughly over half.

From 2010 to 2011, they went up 10m.
It stands to reason that they grew the same from 11 to 12, confirming the 46m users number.

One question that immediately pops up is how did xbox live users grow by 11m, when they barely sold 11.5m during the same time period? 

Nevertheless, gold members had to increase by 5m this year to be "historically accurate".

Other questionable numbers are:

"18 billion hours of entertainment is an impressive number, growing over 10 percent since 2011. Microsoft's data also shows that the average user spent over 87 hours a month on their Xbox 360 or Xbox, another 10 percent gain since 2011."

How can hours only increase ten percent when gold supposedly increased by 5m ( 20% )....and the average user hours are also up by 10%, meaning that these new users play half as much?

And sales for the year are down 29%, yet live increase is the exact same growth as last year?
Last year they sold 14m, users up 10m, gold up 5m, this year 11m in sales, users up 10m, gold supposedly (historically speaking) increase 5m.