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Troll_Whisperer said:

We know developing a console game is very expensive these days, and we know that like 90% of the budget goes to paying salaries. There are simply too many man hours needed to develop a game. Imagine you have a 100 man team earning an average $80k a year, working for two years, and you already have $16m there.

This is why the Sony method of making games is not meant for todays age IMO

MS on the other hand has been adopting this for years. Publishing, not developing for themselves with XBLA games, with the occasional retail game. Very cost effective, low risk, and potential high rewards.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.