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Nem said:
justinian said:
Nem said:
In a way he is right, as new consoles will be fewer and further between because its difficult to present a difference between systems that justifies their price tag. Every new console is facing that problem and so will the PS4 and X720. So, yes, the market has reached maturity in its current form and is starting to decline. Of course, this decline is slight, but the market as he also pointed out will continue to be profitable and the FPS bubble will eventually burst. But, that will just throw the bleeding costumers into other genres.
The hardware market is definitly falling but the software one still has alot of potencial. It now will become about the quality of the products instead of just throwing the next graphical beast. It might actually be for the best.

I think if future consoles lack progressive graphical grunt and processing power it will speed up their demise.

Major marketing tools for consoles are their power or innovation. Going back from the N64 days until this gen, the media has always hyped up the power of consoles and love to talk about what they are capable of, what are the stand out features. I remember the Brithish press and TV talking about the "immense power" and "realism" of the N64, the xbox, PS2 (included being used by Saddam for weapons) and PS3 at each launch.

Having games as realistic as possible in looks, control and AI is still many developers and gamers dream. To be honest mine too.

Unless the hardware is massively incremented each gen, this dream could be a long way off.

I understand they are obstacles in the way of accomplishing this and comprehend what you mean (bolded bit). I just think "dumbing down" consoles in terms of proccessing power can be even more of a risk.

 


You understand that theres isnt much more that can be done at this point in terms of graphics? To continue selling the industry is gonna have to focus on innovation on its products. Add-on's like kinect and motion controls that add a new dimension to gaming, or Microsoft's projection technology that makes the game look like it goes beyond your TV. Those are the ways the industry can move forward. Graphics detail innovation is hitting a ceiling, its not gonna go much further than what it is now.

That's not actually true. Technically speaking you can still make improvements that make the game "drastically" different, the thing is that those changes are becoming less apparent every day (plus add time and cost to the development of the game) and most importantly, will people care? I mean just because you can see more pixels on the screen doesn't make it "different" for most people. 

I agree with you that what will move the industry forward are the "gimmicks" coming from all companies (at least in terms of sales). Graphics will not be a selling point for most people during this next gen imo.



Nintendo and PC gamer