KylieDog said:
Michael-5 said:
KylieDog said:
The gameplay of PSASBR is solid. Listing last years fighters.... 570k - SFxT PS3 520k - SCV PS3 440k - SCV 360 430k - TTT2 PS3 410k - PSASBR PS3 340k - P4A PS3 300k - SFxT 360 290k - MK Vita 280k - DOA5 PS3 180k - TTT2 360 120k - PSASBR Vita 110k - DOA5 360 80k - P4A 360 70k - SFxT Vita 50k - TTT2 WiiU ...but only PSASBR is a flop? Even though most of the others have had a lot longer time to sell. Or maybe the fighting genre isn't very big and also suffers from too many titles?
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Yea, most of those franchises are flops too, at least compared to what they used to be.
I mean didn't Street Fighter 2 for SNES sell 8 million units? It wasn't even an exclusive either. So Street Fighter X Tekken, yea that didn't do that well.
Dead or Alive isn't what it used to be.
Soul Calibur has really dropped the ball. SC1 and 2 were amazing fighters, among the best for the time, but 3-5 really don't inovate the franchise, and yea, I'd call them flops.
Tekken Tag Team, again not the same thing as it used to be on PS1, I recall several Tekken games sold around 5 million a peice back then.
and Mortal Kombat Vita? Vita games in general are all flops, except for maybe the big 3 (Uncharted, CoD AC) and Persona 4 (which sold well compared to the other ports of the series).
As for Persona 4 Arena....Persona is a niche genre, while the game might have recieved great reviews, it doesn;t have a large JRPG/Fighter loving combined audience.
So yes, PSALBR is a flop.
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They aren't flops, the fighting genre just isn't as big as it used to be. DOA5 has profited with 580k shipped as someone already posted and DOA5 included more content than some of the others so was probably more expensive to make.
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One can argue that maybe the genre of fighting games is now a flop. It at least isn't a major niche the way it was. Maybe it got played out at this point. The kicker about All-Stars is people had expectation that it would end up exceeding the sales of all these other fighting games. Go figure.