Chark said:
The expensive controller will be the Vita and that is a console itself so it serves purpose outside of the home. The Vita price will go down over time too. It is an optional controller that will tap into asynchronous gameplay concepts that will create a multiplat friendly link to Wii U games, but it should be pretty easy to make a game not need the second screen to play. Have in game menus rather than second screen menus, etc. |
that would be fine. If they do that I think it should be a screen and not a controller because of what I said in my first post. I didn't mean making it longer btw I meant the grips being a little larger and possibly having a more contoured surface. I could also see them fixing the triggers, making the Dpad more like the Vita's only larger, and doing something about the analog sticks wearing out (they start to get some sort of coating on them and end up sticking for me over time).
The DS3 is still my favorite controller but there are other improvements that can be made before they start adding screens and there's so much they can do with software to have selling points (of course Gaikai is probably the biggest) I don't know why they would have to copy WiiU especially after this initial consumer response to it.








