By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Heavenly_King said:
justinian said:
Developers want more power. More power means better looking games, more intelligent AI etc, etc and the potential for far better games overall. The consoles with the oomph are the ones the developers are likely to support with in turn push up the sales. This is evident from the way many of them dismissed the wii u.

The wii sold a lot of consoles without third party support but it is looking very likely that this underpower console thing that nintendo insist on doing isn't going to work this time around.

The truth is processing power rules with the developers and it is has always played a part for the consumer, seems this will be the case even more next gen.

BTW I do not believe developers when they say PS and xbox regular game prices will stay the same next gen anymore than I would a politician telling me that my taxes and the cost of living will stay the same next year. I simply do not believe it.


As time passes tech gets cheap.   The only reason why PS360 costs $60 is because publishers needed to make their Wii games appealing.    If a PS3 game costs $50 and a Wii game costs $50, according to you which one people would think that is outrageous to have that price?  So instead of making Wii games cheaper they made PS360 games more expensive.   Think about it, why the same version of a game that is also available for PC costs $50 and not $60??? 

When next gen enters overdrive, it will require less resources to make "previous gen" games, making them cheaper to make; and the "current gen" games will cost just about the same as it is right now.

In theory what you said makes sense. But pratically I don't think this will be the case.

PC high-end games sell  poorly compared to their console counterparts. That's why I believe PC game prices are priced as they are. Making them the same price as console games will do little to improve already weak sales.

For example Crysis is the best selling big budget PC game in the last 6 years with approx. 3m sales ( Please note I am not including PC role-playing or sims etc., as these are cheap to produce ). Compare that to the console big budget hitters.

History confirms prices don't fall. If regular games cost $70.00 at the start of next gen I believe they will stay that price until the end of the gen  no matter how cheap they are to produce.

I was paying £45-£49 for regular console games at the start of this gen and am paying the same now. Aren't they now easier and cheaper to develope?

Why am I still paying the same now? Why should this change next gen?

Not saying you are wrong, just stating what I think will happen.