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spaceguy said:
Veknoid_Outcast said:
spaceguy said:
Veknoid_Outcast said:
kain_kusanagi said:

[...]

Amen.

It's not our responsibility as consumers to protect the video game industry.


No but they will protect them selfs and I would to if I owned a software company. I run a company, so I do understand their issues and risk, It's way to much and us as  gamers suffer with software companies not taking chances. I see the same game over and over and that is becuase companies are scared to change the format.

Fair enough. But if a software company is making poor, unsustainable business decisions, then the company must be punished. Not the consumer.

The software giants are being punished by people just finishing the game fast. Not bad decisions. Now every game needs online to keep people playing long enough to not sell it to gamestop. I'm sorry but I think games like darksiders was great but just didn't get the following it deserved fast enough. Thats what it is, some people play games as fast as they can to sell them to gamestop to get another game. So saying it's the publisher's fault I think is really looking at it one sided.

Once a consumer buys a video game, his relationship with the producer is over. From that point on, he has every right to resell it or bury it in a landfill in New Mexico.

If game companies cannot turn a profit selling new games at $60, then they need to rethink production. They need to rethink advertising budgets. They need to rethink design budgets. They need to rethink staff size. They need to rethink pricing.

Again, it's not my responsibility as a consumer to subsidize the video game industry.