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Veknoid_Outcast said:
kain_kusanagi said:

Nothing. I own the stuff I buy. It's my right to sell it, trade, keep it, modify it, or burn it in a toaster.

If dev's can't handle the cost of making a game I suggest they stop spending millions developing AAA gambles. If it's unproven do it indie style. That means do the gameplay right, but don't spend too much on presentation. It works in the film industry.

I'm tired of everyone saying that poor game publishers are losing half their money to used game sales. Bullshit! Every industry has used sales yet only video game companies are hurt by them?

The only different between the video game industry and all the others is that they have spent that last decade tricking people into thinking that we don't own the stuff we buy. They did it little by little. First it was Digital Distribution, then it was Online Passes, and now they want to take all our ownership rights and expect us to let it happen because we shouldn't buy used anyway.

Don't let them fool you.

Amen.

It's not our responsibility as consumers to protect the video game industry.



No but they will protect them selfs and I would to if I owned a software company. I run a company, so I do understand their issues and risk, It's way to much and us as  gamers suffer with software companies not taking chances. I see the same game over and over and that is becuase companies are scared to change the format.