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enditall727 said:
richardhutnik said:
Horrorfest said:

Maybe Sony did limit the potential of all these games during development but they sure did the best they can to sell these games with all of their major flaws. 

No, don't you get it?  It is ALWAYS Sony's marketing to blame.  EVERY SINGLE not expected epic sales comes with lines of posts and threads on how Sony sucks at marketing.  Yes, the company that gave the world Kevin Butler, the most memorable marketing character this generation, apparently can't market games to save their lives, so it has to be marketing.  Or, so it goes.


give me an example

 

and Kevin Butler's last commercial was with Resistance 3

 

so he obviously didn't do commercials for Starhawk, Twisted Metal LBPK and Battle Royale

 

The R3 commercial was also his worst commercial in my opinion with that LLP thing

 

he was also only actively making commercials with Sony for 2 years(end of 09 to the end of 2011)

 

 

EVERY SINGLE not expected epic sales comes with lines of posts and threads on how Sony sucks at marketing <-- give me an example of what you are trying to imply with this though

I hope you understand my engaging in over the top sarcasm to try to make a point here.  EVERY SINGLE one doesn't face this.  But, there is a general pattern that happens on here (and I am sure other videogame forums) with Sony exclusives put out.  First, the title gets hyped up to no end (Killzone 2 was on this).  From this comes expected HUGE sales.  The sales don't come, so then things crash and burn and Sony is said to suck at marketing.  That is the pattern I touched on.  There is also the "in retrospect the title sucked', which is what happened to Resistance 2 actually.  Almost never is seen that a title is niche, and wouldn't generate a lot of sales.  It is usually Sony markets badly, or the title sucked.  Ideas than inFamous isn't a title that gets people to buy a console for it alone, and thus get huge sales, doesn't come up.