@Mnementh
I totally agree with you. I notice that when story debates occur within video game forums, people get defensive for our favorite pastime and don't want to admit that games are currently inferior to movies and books in that one aspect. Like you, I am not saying that video games as a whole are inferior. I actually enjoy them more than movies and books, myself. But one cannot simply reference the state of emotions that arise from the immersive factor inherent in video games as a means of arguing its storytelling prowess.
Story is a narrative, an account of a sequence of events. I don't disagree with the argument that immersion makes the story better (I wholeheartedly agree, actually). But immersion isn't the story. To argue so would be like saying, Gran Turismo has a great story because you felt like a racecar driver who was about to get a heart attack while taking sharp turns and winning a race the very last second of the final lap, or NBA 2k13 has a great story because of the excitement it stirred in you when you got that winning three-point land buzzer beater in the Championship game. Just because video games have an ability to stir emotion and make the player that much more invested in it than in movies or books, does not mean that those events shape a superior story. Immerision is a tool used to make the player more engrossed in the story, but if you took a lot of game stories at face value (stripped of the nostalgia from IMMERSION), my opinion is that many would actually be cliche at best and laughable at worst.







