Uncharted 3 didn't really have good plot or characterizations. Man, can't find the interview or quote, but didn't ND say that they first come up with the set pieces, and then the story afterwards? I mean, what the fuck was up with the cruiseship level? It was just so hilarious how Drake literally floats back to shore and Elena conveniently finds him.
And I forgot if it was Zero Punctuation that joked about it, but ND seems to be internally conflicted with Drake's character. They keep bringing up, starting with the second game, how Drake kills so many people and have the other characters ask "Why the hell are you doing this?". But after raising those questions, they just then shrug it off and do the same old doomsday weapon at a lost city routine with 2D villains.
When you think about it, none of the characters have depth. You don't really know what motivates any of them. Everyone around Drake just sticks around him, and at best, you can really just say that the good guys want to stop the bad guys, who want to destroy/rule the world.
And don't get me wrong, there's nothing wrong about that kind of story. I don't mind having basic stories, likeable characters, interesting villains, and just using that as a context for the gameplay. But it's just so funny reading such arrogant shit from Naughty Dog about story telling.









