naruball said:
It is not a FACT that PSASBR was/is a bad game nor that it deserves its less than great sales. As a matter of FACT, the game received overall good reviews. Some bad, some good, some great, but the general consensus was that it was a good game, though with some issues. Many reviewers scored it down because of the ugly menus (fair point, but doesn't affect its gameplay) and for being a Smash "rip-off". The gameplay was considered actually very good. Now, in my opinion, the game is amazing. It deserves a 9 for being incredibly fun to play. If I were to review it, I'd give it an 8 though. Say whatever you want. The game was not bad. Sales do not always reflect quality, as evident by many superb games that flopped and many extremely terrible games (and by terrible I mean games that both consumers and critics hated) that sold well. Even if you personally hate Uncharted 2 or Halo 3, it does not mean you should state as a fact that they are bad games. They may be good games, but not your cup of tea. |
Actually, everything I said was a fact. Reread my post.
Did the game get a lower average review score than every other game nominated? Yes? FACT
Is the game barebones with half done menus, two short single player game modes, and lacking even a basic feature like 1v1 online play? Yeah? Fact.
Are two characters (Raiden and Kratos) clearly and completely unbalanced with the rest of the cast? The startup and range on Kratos' standing square is something that anyone who's ever played a fighting game can clearly see is broken, and Raiden is so damn agile that it's ridiculous. It's like playing as a Marvel vs Capcom 3 character in Street Fighter 4. Fact.
You could argue about whether my last point, but I think it's pretty clear that the developers had no idea what experience they were trying to make. I mean, did they seriously put long combos dial a combos in a 4 player brawler? That's just silly. Did they introduce a rather complex system of kills in a party game? Yeesh. Maybe they could have made PSASBR into a good hardcore fighter, and maybe it could have been a good party game, but the developers had no idea which they wanted to make.
All that I said was pretty much fact. If you like the game, then that's good for you. If you don't expect more than two single player modes out of a 60 dollar game, great. If you don't expect things like worthwhile unlockables, rock on. If you don't want things like online rankings for anything other than clusterfuck free for all mode, that's fine. If you don't expect a modern online fighter to enable players to fight random people 1 v 1, that's your call too. If you don't expect any form or production values, cool. If you're ok with a mishmash of mechanics cribbed from other fighting games, awesome. There's no accounting for taste, but there are plenty of clear and objective flaws







