KylieDog said:
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Ir may not be triple AAA in terms of its budget (judging by its graphics+content), but it was undeniably Sony flaship title for the fall on PS3. This means they were expecting this to push hardware and to easily pass 1m within its 1s month. They probably expected around 500k during launch week, I remember they kept begging hwo this game was for everyone and hoping that it would broaden sony's userbase. Foget about its genre, this was intended as a crowd pleasing living room game. Successfull games of its kind (mario kart/smash bro) either have explosive holdiay sales or average start yet extremely long legs.
Theres a reason why Sony seperated with Superbot and Superbot suffered "significant" Layoffs. The game flopped, both in expectation and probably in recouping its cost+marketing.







