I am probably going to state a unpopular opinion here, but I think that the platform is probably beyond salvaging. It has effectively moved into a negative feedback loop. That has a life and a momentum all its own. Cutting the price, or redoubling internal software development which are hardly likely to even happen in the short term. Still have to contend with the damage that has been done, and is being done as we speak.
The poor sales performance has reduced the products shelf space, and in some cases has resulted in the products removal from some retail locations. While it has also likely resulted in a severe reduction in software development both in third and first party studios. Retailers can't change their minds all of a sudden, and game development that was halted, cancelled, or that never started. Cannot suddenly manifest itself even if the sales suddenly see a upswing.
Significant real damage has already been done. There are probably going to be game droughts, and the Vita if it is in the store is still probably going to be on the back shelf. There just isn't much that can be feasibly done at this point, and what can be done will not have the full impact it would have had if Sony had done them during the Vita's first year on the market.
Look I don't really deal in fairy tales. Sony probably cannot afford to knock a hundred dollars off of the total price, pack in games to make it more appealing, and offer up the kind of first party software support guaranteed to keep third parties on board so as to at least get the platform some quick and dirty ports to cover over the gaps that are probably there waiting to be exposed in a couple months.
I honestly think that Sony has probably already waited too long.







