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@A203D

I appreciate the in-depth reply. I still have a lot to learn about these games, so this discussion is a good chance to pick up some things, even if the game itself doesn't interest me.

My views regarding the lock-on and the related elements are probably better explained by the same guy who made the previous video, so I'm going to be lazy about it and just post another video of his, this time using the demo:

http://www.youtube.com/watch?v=k9wth1Wk3EM  (Go to 1:30)

Basically, even if it were better to me as a way to lock enemies, which I don't think it would, the trade-off is just not worth it...

Speed wise, theres a video from a guy called Chaser the Wolf on Youtube, if you check out his speed analysis video, you'll see that DmC has some moves faster and some moves slower than DMC4. Its about on par; I'm quite happy with the speed.

This video, right ?

http://www.youtube.com/watch?v=meaPR33TKCs

Yeah, I actually saw it before, but I had forgotten about it... The difference is indeed minor, but I still see DMC4 being slightly faster overall... The pauses between the moves that the video mentions are particularly noticeable, although as I mentioned before, also more realistic. I probably wouldn't notice any difference by just playing the game itself, but I do notice it when I compare them here. And I can see how it could bother some of the most experienced and demanding players, specially without a Turbo mode option.

As far as the rest goes, I can't comment much about.. I'm missing some pieces of the puzzle... And I know very little about Bayonetta, but I do want to try it.

I'll step aside and let the experts talk now, given how this is getting above my limited experience... My intent was just to give enough evidence of the existance of valid negative criticism, as to disprove all the generalizations made here about basically anyone that doesn't like it... Nothing more than that.