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HoloDust said:
KHlover said:
HoloDust said:
ZombiU: 320K
Assassin's Creed 3 WiiU: 110K (9.14mil on other platforms)
Jut Dance WiiU: 150K (6.04mil on other platforms)

Hm....

Still, not very nice move from Ubi to do something like this so close to previously announced release date.

Hm, if we take attachment rates into consideration: 

ZombiU: 0,32Mil/2,6Mil = 12,3%

Assassins Creed 3: WiiU: 0,11Mil/2,6Mil = 4,2%//PS3+Xbox: 9,14Mil/143,6Mil = 6,3%

Actually not too much of a difference.

Well, if you're not loking at that difference as being 50 % (which it is), than no, not really big difference, specially on small user base. However, if translating WiiU's attach rate to 9,14mil sold on other platfomrs, it would make it around 6 mil, so more than 3mil copies difference....that's quite a lot at $60 a pop IMO.

Also, you can look at it this way too - 0.11/9.14 = 1.2% .... I think it's reasonable business desicion not to ditch 98.8% (or 80%, if sales of Rayman Origins are taken as bases) of potential market for being exclusive to one platform (unless platform holder REALLY gives you adequate incetive to be exclusive),

Still, as I said, really not very nice move from Ubi to do it so close to announced release date...

Yeah, I agree. Basically I just tried to put the WiiU sales into a bigger picture. WiiU numbers always sound so small, attachment rates can help to point out that a game actually did pretty well since many users on here tend to ignore the install base of a console.

For example: ZombiU's attachment rate of 12.3% is almost equal to CoD: Black Ops II's attachment rate on the PS3 with 12,8%. Yet ZombiU is constantly called a failure while nobody would think to say the same about BO2.