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So Bayonetta 2 being made exclusive good, Rayman Legends going multi-platform bad?

Anyway.

Delaying the game for all three makes sense, actually. First, there won't be a needless duplication of advertising costs, and second, it's obvious the Wii U's installed base isn't where Ubisoft thought it would be, so they'll take hurting sales on that platform over possibly hurting sales on the other platforms. Seems pretty logical. Again, it's a simple situation where two consoles with a huge installed base > a single console with a tiny installed base.