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curl-6 said:
ninjablade said:
curl-6 said:
ninjablade said:
curl-6 said:

Yes it does. Like Wii U, not all of the 360's RAM is available for games. 32MB is  taken up by the OS, leaving 480MB, not 512MB. So it has less than half as much memory is available for games as on Wii U.

its 16mb by the way, its not even worth mentioning

So pretty much, if it doesn't fit your agenda, it's "not worth mentioning."


no its because, it doesn't make a differnce, 1gb is is 50% of wiiu memory , i think that's worth a mention if it was 64mb i would not mention it.

The point of specs is that they are "specific" is it not? If you mention the RAM used by the OS on one console, it makes sense to do it for the other.

Speaking of which, what about the other 7th gen HD console, the PS3? On launch its OS took  up 120MB, leaving just 392MB for games.

It's had its OS trimmed to 50MB since then, leaving 462MB for games. The 3DS also saw more RAM freed up post launch. It's entirely possible that the Wii U might see a similar trim. In fact, it's very likely in order to make porting easier since the PS4 and Nextbox will have more RAM.


the ram amount is the least of the wii problem, it's the bandwidth speed that's the problem.