curl-6 said:
The point of specs is that they are "specific" is it not? If you mention the RAM used by the OS on one console, it makes sense to do it for the other. Speaking of which, what about the other 7th gen HD console, the PS3? On launch its OS took up 120MB, leaving just 392MB for games. It's had its OS trimmed to 50MB since then, leaving 462MB for games. The 3DS also saw more RAM freed up post launch. It's entirely possible that the Wii U might see a similar trim. In fact, it's very likely in order to make porting easier since the PS4 and Nextbox will have more RAM. |
the ram amount is the least of the wii problem, it's the bandwidth speed that's the problem.







