| TheSource said: He's right - the EDD department profits like $500m - $1b a year now. Off the top of my head we know just from Xbox stuff it has this much revenue in good years now: 15m * $200 for consoles after retailers get their cut - $3b in revenue 20m * $40 for Microsoft games after discounts and retailers get their cut - $800m Accessories (Kinect, Controllers) - $300m? 130m * $8 - Royalties on non-Microsoft games - $1.04b / $1040m Live revenue / XBLA royatlies / DLC Royalties / game advertisements - $500m I'm being generous on some of this stuff - hw & sw is way down from these levels now - but it comes out to $5.6b in Xbox revenue in a good year, with typically less than $1b in profit. It's a lot of work for a small of amount of money to Microsoft. |
Where did you include the 1 billion USD / year from XBL fees?
Anyway, MS just posted a 600 million USD profit for the EDD in the past 3 months. Their profits vary from 800 million to 1 billion over the past 3 years.... How do you come to the conclusion, it is not worth it?
1 billion in profit is too much work for small amount of money... Heck, that is like 8 times the profit Nintendo made in the past 9 months. Not talking about other products benefit from Xbox / Live / Kinect.
And this guy left MS 10 years ago. XBL just started back then and looked like this.

Just to give you an idea, how the situation was when he left.
Imagine not having GamePass on your console...







