Aielyn said:
OK, then, let's use the article, because even from the article, you're wrong. "Chipworks' shot is still being analysed" "The answer comes from a mixture of known and unknown variables." "The obvious suspect would be the Wii U's 1.2GHz CPU, a tri-core piece of hardware re-architected from the Wii's Broadway chip" - NOT a tri-core version of Broadway, but hardware that was re-architected from Broadway. "However, there still plenty of unknowns to factor in too" "... and effectively we have something approaching a full spec" Even DF don't make the claim that it's cold hard facts. And the fact that they had to update the die photo image because they had only marked half of the shader units says to me that they didn't do the analysis themselves... at least, the author didn't. And all of the information in the article, except for that exceptional and unsubstantiated claim right at the end, is information available from that NeoGAF thread - while there was an initial mistake regarding 20 vs 40 ALUs (I think that's what they referred to them as) that Beyond3D corrected NeoGAF about, NeoGAF has made more progress than Beyond3D on actually analysing it. |
no t true at all thrakter was coming out with a wild hypothesis of 470 gflops, and beyond3d memeber came and corrected him there is not one single fact neogaf came up with just assumptions so far and not even good ones.







