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ninjablade said:

 

 

Also, there are no complaints about bandwidth from developers, so that should tell something.

yea but i don't need complaints when you can see it in games like zombieu, epic micky and blops 2.

Your comparisons are still just silly. ZombiU is a launch game that started off as a 360/PS3 game originally, and they would have had limited time with the final dev kit to make launch day, Epic Mickey was ported by a B studio in 6 months or less (and was poorly done in all aspects even on the other systems), and BLOPS2 was a quick port (by necessity) designed for different architecture as well. One of the most demanding games (Mass Effect 3) actually did pretty well on the WiiU overall in spite of it being a quick port, Trine 2 on WiiU kicked the HD Twins' butts, and ground-up stuff will be able to surpass what the PS360 are capable of, period. You clearly have no concept of architecture, nor any ability to look at things in a balanced way, and you gloat every time some 'bad' news comes out about the WiiU. It obviously won't be as powerful as the PS4/720, but the gap is MUCH smaller than the Wii-360 gap (~20x difference for Wii-360, 3-5x difference for WiiU-PS4/720). This zealous (confirmation bias fueled) witch hunt of yours is pretty entertaining to watch.