ninjablade said:
gronk-bonk said:
ninjablade said:
gronk-bonk said:
ninjablade said:
KHlover said:
ninjablade said:
DieAppleDie said:
youre twisting and lying as always ive seen the video and overall it runs like PS3 version, sloppy 360>>>>PS3~WiiU
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did you try reading the article, before saying i'm lying, which,i never do. here is a quote.
The Wii U version matches the look of the Xbox 360 game and thus gives it an edge visually over the PlayStation 3 release, but unfortunately it comes up well short in terms of performance - an aspect that is all-important to the playability of a COD title.
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"Still, on the plus side, the multiplayer component of the game has emerged unscathed"
Easily the most important sentence of the review. 99% of all CoD players do not care about the campaign, so the multiplayer being unscathed is more relevant than some framerate issues in the campaign.
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99% of all CoD players don't care about the wii u version, still the point remains the campaign which is where the graphics look the best and push the consoles, the wii u is the worst version, i think any gamer would rather have slightly worst graphics then poor fram rate, epic micky 2 on wiiu runs like crap, even though it looks as good as the 360 version, doesn't mean its even close to being called equal.
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it's not the Wii U fault for the lower performance of multiplats. It is a new console with a different architeecture. Developers need more time with the console, something they did not have because of the launch. It is common sense.
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will its wiiu fualt and its not, the reason why most ports are inferior is because in some aspects its weaker then 360, cpu and memory bandwidth, can developers with more time get around the bottle necks, probably but i'm not 100% sure till i start seeing better MP versions on the wiiu.
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no it is isnt. They were rushed for the launch. It is simple as that. They had 6 months to 1 year to make a wii u version, while the developers had 6 years of experience and optimizations trick for the other consol version.It has nothing to do with limitations of the console. Trine 2 director cut on the wii u cannot run on the ps3/360 without donwgrading. Alien colonial marines Wii U will be the best looking console version. So your argument is flawed in so many ways
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not really simple as that, trine 2 was a game that played into wiiu strength the gpu, even the developer admited the games light on cpu use, fact is wiiu has a weaker cpu and slower bandwidth then 360 two major bottle necks and as for colonial marines, please don't use that as an example cause we heard the samething from activision and vigil that wiiu version would be the best, when they turned out to be the worst.
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your signature with "comparison" of XBOX360 and WiiU specifications is actually great example how horrible your understanding of this subject actually is, you can't compare two vastly different platform this way.