forevercloud3000 said:
COD has never been an exclusive series to anything, so yes, its sales come from every which way. Its so not common sense its funny that people say it is. There is nothing about Multiplatform that is benefiting anyone other than those who started the dumb rumor in the first place. Not every game that is MP sells COD numbers and they never will. It is about how well each game can establish a fanbase. If I were workin on a stable computer I would draw up a diagram to detail this but instead I will describe it... In Group 1:One huge circle named PS2, another circle but much smaller named Xbox. Then Draw a medium sized circle inside the PS2 one and name it Final Fantasy. This demonstrates FF being exclusive to PS. In Group 2: Two circles side by side but one is a little bigger than the other. The smaller one is PS3 and the larger one is 360. Make a circle the same size as the medium one inbetween them and overlaps. The Mid Circle should be more so in the PS3 circle than the other. -This demonstrates how fanbase vs Userbase works. Expanding a userbase has very little effect on fanbase growth. The mid circle is still the same size, just now split between the two. All being Multiplatform caused was more dev cost and a butt ton of bad press, not to mention a loss of sales due to the lower quality. -If you take a stick of butter and one slice of toast, then smear the butter all over it. Now take 2 slices of toast and do the same. Do you mysteriously have more butter? No, its just spread a little thinner than before and inturn the taste is muddled,caused you more work. |
Resident Evil is bigger for being multiplatform, I'm really not going round the houses to prove why you're wrong. Call Of Duty was PC Exclusive so you're wrong there too btw.
By limiting your userbase you limit the chance of fanbase growth, that's a fact. There are people who will buy a game that is multiplatform that otherwise couldn't if it was exclusive. People do not go out to buy a console to play one game so you will gain more sales by catering to the larger userbase. The only argument you can have that makes any sense is that developing for multiple formats could in theory stop you catering to the strengths of each format which might technically impair the end product quality. This is not what you're arguing though.







