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riderz13371 said:
Michael-5 said:
riderz13371 said:
 

Then tell me good sir, what large quantity of big bidget IP's does Microsoft have? I see you haven't included "Lack of big budget IP's" in your dislikes for Microsoft. Care to explain?

Edit - I see you believe Halo and Forza are big budget IP's? Then Sony has Uncharted, God of War, Killzone and Gran Turismo. They are big budget IP's whether you like them or not does not change this fact.

I don't know the budget deatils of each game, but I feel if you count the number of individual games, there aren't too many big budget PS3 games. PS3 has GT5, 2x God of Wars, 2x Uncharted (I don't think the first one had a big budget), and Killzone 2. That's 6 Games. 360 has 3 Gears games, 3 Halo's (3,4, Reach), and 3 Forza's. 9 Games.

Anyway, this is an opinion thread, I never looked up the statistics, but PS3 to me never felt like a system with that many Blockbuster hits. For you though, I'll Change it from Big Budget to Big Budget Blockbuster since Killzone didn't really sell that well, and I don't picture the new GoW doing the same either.

Sorry but you said IP's. Halo, Gears and Forza. That's 3. Gran Turismo, Uncharted, Killzone, God of War. That's 4.




i dont know why people dont consider heavy rain to be big budget, that game used a brand new engine for the game, great graphics and it pushed boundries when it came to evoking emotions from the player. the game also had 20 different endings. all that doesnt come cheaply. and now beyong two souls they built a new engine from scratch even though financially it doesnt make much sense but QD wanted to push the envelop with Beyond they made it. did people see what that new engine can do? did you guys even see that tara demo? or how great beyond looks? thats not adding to the fact that they got elen page on board to. point is, heavy rain and beyong are both big budget