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Entroper said:
I agree with the premise of the article, but he leaves out a big argument, which is that linear games actually have a pretty big advantage when it comes to storytelling and gameplay engineering.


Linearity does not equal better storytelling. There is still no jRPG that matches Planescape: Torment in story and writing. If anything, theroretically Linearity might break part of the Immersion due to not being able to make your own choices and truly Roleplay your character.

As for gameplay linear games are, by default, less complex, and therefore inferior gameplay.