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BlueFalcon said:

The other downside is lack of DX11 which means no next generation effects in any of Wii U's games.

Good analysis.

I just want to add the Wii U's GPU have features compatible with DX11... of course the Wii U don't use DX11 because that a Microsoft proprietary API and Nintendo uses other API (I forgot the name)... but the GPU have features similar or compatible with DX11.

At least that what said Nintendo.