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axumblade said:
JayWood2010 said:
axumblade said:

From what we've been presented, Sly 4 has had a relatively low budget. The people making Sly 4 were Sanzuru, the company that was responsible for polishing The Sly Collection. They probably had a limited amount of help from Sucker Punch but I don't think that it was too much. Games like this will have people who are big fans of the series (such as people like myself). AAA is always a bad choice in statement but it's the easiest way for me to convey what I am trying to say without making it seem like I'm calling a game mediocre. The games I mentioned aren't medicore to everybody. In fact, sometimes they offer a distinct variation that certain players enjoy. Sly for example offers more stealth than your normal Mario or Ratchet game could ever hope to offer.

I explained what i meant in my previos comment but what I'm saying is if AA games are not going to be the quality of AAA games then they need to lower th price for them.  In this case they did.  It is $40 instead of $60.  What i'm basically saying is the industry does make a lot of AA games but most of the time they have them over-priced and why they get ignored.  Nobody wants to buy games that are considered mediocre for $60.  When I saymediocre that probably sounds like im saying it is a bad game and that is not what I mean by that.  II would consider 75-80 to be a good game but there is certainly a lot better games out there is all.  

I've always viewed games 65-85 on Metacritic as games that aren't necessarily bad but they appeal more to certain people. Katamari is a good example for me. I don't think that a katamari game has scored over an 80 since the PS2 era. But I keep buying them religiously because it's a lot of fun for me. Never going to have a big budget. Never going to fall back to an "independent" status as a game.


Yeah that makes perfect sense actually