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happydolphin said:
NintendoPie said:

We can't always count on potential. I doubt many of those people would want to jump ship from their Phones (as gaming devices) to Nintendo just because they dropped the price of some of their FlagShip titles. I just don't see it playing out. 

Let me ask you this, what do you think 2D Mario should be priced at now? (Sorry if you already answered this.)

No problem. I think that 2D Mario should be priced from 15-30$ on entry into market, for all offerings (home and portable). I think that's a competitive price.

As for jumping ship, it isn't required though. It is perfectly reasonable to own an iPhone/tablet/smartphone/PC, and a gaming console. However, I would agree with you if you said that Nintendo's current HW strategy doesn't easily warrant pushing the current cap (150m for a top-selling plat) much higher.

15$ is unrealistic. Wouldn't you think that would hurt Nintendo? That price is way too low for any console or handheld game, really. 30$ is pushing it, but I could see them possibly offering that in a "perfect" world.

What do you mean by their current HW strategy? To get more than 150 Million sales would take more than just competitive marketing and pricing.