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I read page one and I have to say your argument is weak on many points.

Value is relative. To me, there's very few games this generation that I liked more than Donkey Kong Country Returns, it had challenge, amazing level design, awesome gameplay, tons of replay value. To me, this is a game I'll keep for years to come and that I will replay many times. So I feel in no way robbed, DKCR has tremendous value and if my game disc were to scratch, I'd buy it again.

Comparing platformers to League of Legends makes absolutely no sense at all. LoL lives on microtransactions, what do you propose platformers should do? Forcing you to buy new lives when you're game over? Replace Toad Houses by a store where you buy power ups?



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