ninjablade said:
i'm just going from what i read and know, beyond3d had the gflops numers figured out a month ago, they tell me its on par then its on par, they were also the first one's to get 352 gflops from the chipworks most of the tech guys the post at neogaf are from beyond3d, they know there stuff and if you read there boards you would know they don't allow fanboy specualtion, so its not clutterd like it it on neogaf where guesses range from 400-800gflops, everyone is on point, your gonna sit here and tell me having 44% more bandiwdth and a better cpu is not an advantage. when i read techincal specs i try to not read wishful thinking like proelite or thrakter posts.
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Again, I'm looking at the end results.
What has delivered so far are rush ports that run on average close to the native platform they were coded on (something PS3 took a couple years to match) all the while being pushed to a 2nd screen. To me that is more than obvious that it is better by default.
I think this will become painfully clearly as some hints from games like X and Bayonetta2 suggest even in their very early stages. At this E3 this may likely be resolved for you.