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ethomaz said:

superchunk said:

They are discussing non-symmetric shaders etc. Eitherway, the point is still the same. It's greater than current gen plus more memory plus a lot more graphical technologies. Its far closer to its competitors than Wii was.

2013/14 games will demonstrate a clear distinction from PS360. Only question is if 3rd party devs will ignore it even though it could do the same game. Rol has a pretty solid argument that they will regardless of anything else. I think they may not.. at least so long as their name isn't EA.

I never saw anything like some guys in GAF are tryind to create... non-symmetric shaders... and there are another picture there showing no other part of the chip help to hold this argument.

I never said the Wii U is weaker than PS360... I continue to say 50% better... just it... weak for the next-gen... way weak.

Disapointing... even more because I expected at least a GPU near 500GFLOPS raw power.

I agree, it should have been overall a bit more powerful and while I know I'll like the games anyways, Nintendo should've pushed a little more. Even if it meant going less unique and forgoing full hardware BC.

Though I still think there is about 1/3 of that GPU that could add some to its overall power. Its clearly heavily customized and optimized. In the end it won't really change much, but arguments on forums as the games I see coming look fantastic so far.

My only irritation is those still arguing its equal to PS360.