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osed125 said:
ninjablade said:
for people saying power doesn't matter for third party support, why did metro last light decide to cancel there game after seeing wii u dev kit, i'm sure it's because they want to make an easy port cause that version will end up selling the worst, and with the nintendo specs, it won't be an easy port cause of the bottle necks.

You are talking about THQ, a company which you know...no longer exists. Of course this guys have other priorities other than making a Wii U port. Especially since the original game already had some delays and dev problems (they had problems running the game properly on the PS3 iirc).

Besides they were looking at early dev kits, they just didn't decided not it didn't made sense financially (even if it was easy to port).


first comment they said was the cpu was horribley slow, then they said they looked at it, worked on it and said forget about it, and reading DF they say that nintendo doesn't even give developers specs when working on the machine, they would have to figure out the specs using there own tools which is a very complicted process from what i read at beyond3d, it's not an easy port where you just drop a game code cause of the bottle necks, even gamecube had this problem with ps2 ports.