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leo-j said:
osed125 said:
leo-j said:
KHlover said:
Gaikai will be important for the PS5, when most people actually have internet fast enough to properly use it. Also, for the "biggest" comeback in history Sony would have to surpass the PS2, no way in hell. Let's all just wait until the console is properly announced, goddamit. All this hype without any solid information is just annoying...


You can stream HD movies with a 6mbps connnection on netflix, and you can stream games with an 8mbps connection on onlive.. there shouldn't be a problem streaming games next year onto the next playstation.. considering most people have upped to a broadband connection in the U.S at least

Numbers say otherwise...The average bandwidth globally is 2.6mbps, with the U.S only being 6.7mbps (And the U.S is on number 12 globally). With an annual change of 0.3mbps (aprox.) most people on the U.S alone won't be able to play cloud gaming for a very long time.

http://www.theverge.com/2012/8/9/3230626/akamai-global-internet-speed


How do those numbers say otherwise..

and gakai could just be an option in addition to what ps plus already offers, like I stated.. also there's a reason a console comes with RAM.. they could store some of the information onto the system.. without having to stream a game in it's entirity

"there shouldn't be a problem streaming games next year onto the next playstation.. considering most people have upped to a broadband connection in the U.S at least" 

Which by the info I showed you (and also KHLover) this isn't true, and won't become true for a very long time. Even if you can store some data on the console, you still have a lot of bottle necks. If lose your internet connection you can't even play a single player mode. If you lose the connection during a single player game you could lose all your progress. Playing online using cloud gaming will require at least the double amount of bandwidth since you have to stream the game plus the connection to the server. Overall cloud gaming will not become a standard for A LOT of people (that includes core gamers) for a very long time. And at the beginning of the gen not many people are going to use it...just look at OnLive. 



Nintendo and PC gamer