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JEMC said:
I think I didn't put it right or you didn't get it the way I wanted. Let's do it the other way around.

Let's start on the power brick, which is rated at 75W. From those 75 leave a 20% off for security and you get 60W. An efficiency reduces those 60 to 42W that are what the console can use to run the games and you end with 10W more than what it is using right now.

And just to be clear, I'm not saying that Nintendo is reserving some power. It may also be that they have chosen to go more safe and increased that 20% of safety to 25% and also use a power brick with an efficiency of only 60%, resulting in 33W to run the games which is what they are doing right now.

I fully understood what you were saying. I just don't think Nintendo's own words would refer to the from-the-wall power draw, because that would imply that typical power draw is lower than what we've seen on pretty much all games so far. My issue isn't with the available power from the brick, but on what Nintendo said, and its correlation to what we've seen. Either the Wii U is drawing more power typically, or it's drawing a lot less at max than it was supposed to.