Kaizar said:
And seeing that the GameCube did 60 fps and the PS3 does 60 fps. And the WiiMote made Sony create the PS Move And the Wii U "single player asymetrical gaming" made Sony use the PS Vita as a controller for the PS3 for "single player asymetrical gaming" And how after Iwata mention how they use to thought of idea of making a seperate 3D display for the GameCube but didn't want to charge people more for the display then the Home Console they cancel the idea (interview from January Or February 2010) to Sony making a seperate 3D display for the PS3 after that statement. Well, I think it's realistic to see Sony doing this, now that Nintendo has done it, LOL. |
You're just making a world of make believe for yourself, putting "LOL" at the end of it doesn't make it anymore true.
The PSP CPU spec was alwasy designed to run at 333mhz, it's a 333mhz CPU. It was artificially limited to 222mhz later allowed to run at 333mhz to get some of the top games near the end of it's life running well at the expense of some battery life.
There's no magic tricks.







