Augen said:
Now, my main guess is size of teams these days. In the 80s a development team could be a dozen people, where as now routinely see 100+ teams. So, what can be done to reduced the numer of people required to make a game? It does seem if on Playstation 4 any game has to sell a million to break even and major titles have to sell five million the industry could be in big trouble and re-evaluate its entire model. |
I made a thread about this, really good info about dev cost and how it could affect gaming.
http://gamrconnect.vgchartz.com/thread.php?id=152843&page=1
Nintendo and PC gamer








