By using this site, you agree to our Privacy Policy and our Terms of Use. Close

http://www.computerandvideogames.com/article.php?id=182186

PopCap: console games have no depth

"I think we can destroy the depth of most Xbox and console games," says founder

In an upcoming interview with CVG, PopCap founder John Vechey had derided the majority of console games, claiming that they substitute complexity with depth.

When asked whether PopCap games could ever reach the level of depth seen in games on the Xbox 360, Vechey said: "I think we can destroy the depth of most Xbox and console games.

"It's arrogant to say, but I think that most of the games on the Xbox and PC aimed at hardcore gaming add complexity but they don't actually have depth.

"I think that's where hardcore gaming went wrong, when they started confusing complexity for depth. And that's one of the things we try and do with Peggle.

"We say, okay, what's the core mechanic that's really fun? Then we make it as deep as possible by having these extra characters and these extra power-ups."

In the upcoming interview, Vechey also praised Nintendo for its innovation with the Wii and addressed the reason why PopCap hasn't released a Wii title yet. Look out for it later this week.