AnthonyW86 said:
Bottom line: This chip might not be great in something like a PC, but it's great in a dedicated device as a game console. |
The guy remade the pixels comparisons between the 40nm and 55nm and know they thing the shaders are 320 but the others units are the same count.
http://forum.beyond3d.com/showpost.php?p=1702416&postcount=4448
The number of SPs are 160 or 360... 20 or 40 per CU.
160 SPs @ 550Mhz = 176 GFLOPS
320 SPs @ 550Mhz = 352 GFLOPS
I will love to match my previous claim... Wii U 1.5x PS360... EPIC.