Kresnik said:
Overspecced like PS3? Yes, probably. Overpriced because of pushing a media format like PS3? Nope. Un-necessarily hard to develop for like PS3? Nope (quite the opposite in fact). Lacking first-party titles in its first year? Nope. Arrogance that they dominated the market last generation so they'll dominate it again this gen? Lol, nope.
Honestly, the biggest "mistake" with the Vita was deciding to make a dedicated handheld device in 2011 when smartphones & tablets were only growing in popularity. What parallels can you draw from the mistakes of PS3 launch with that? That in 2006, dedicated home consoles were falling out of fashion so Sony made a bad choice in making the PS3 at all? Don't really see what "same mistakes" you're getting at, really. Other than overspeccing (debatable) and lacking games (which is more of a third-party thing than something Sony are directly controlling and even then, it comes back to the whole smartphone thing and that developers are heading there), there really aren't that many parallels I can see. |
It is basically a $300 console with very little support in it's first year. Think about that, what has it had released for it? It has yet had a system seller released for the vita. Do you consider that support? a memory card that can cost up to $100 is not smart all on it's own and the price is still to high due to the lack of understanding power does not sell consoles or handhelds And yes they are moving tech forward with the vita. The back touch pad? I doubt that was a cheap instalment for the device. Everything about it is a premium product which is good but it scares away third party developers again. Which is something i mentioned with the PS3 as well. They have lost support from 3rd party this generation and the Vita isnt necessarily helping in that scenario either.







