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curl-6 said:
A203D said:
Its because the PS3 and 360 consumers made that game successful enough to warrant a sequel. 

That's the thing though, PS360 consumers didn't make it successful enough to warrant a sequel; SEGA declined to publish the sequel. Bayo 1 failed to crack 2 million across both PS3 and 360. It wasn't exactly a catastophic flop, but for an AAA production with stellar reviews it wasn't a hit either.

Nintendo didn't bag Bayonetta because the franchise is a goldmine; it isn't. They bagged it to make their image more "hardcore."

The sales were almost 2 mil, thats not a disaster by any account. Its not bad.

If those consumers didn't buy Bayonetta Platinum Games would have no reason to make a sequel. The point is the consumers who made that game worthy of a sequel will not neccessarily want a Wii U. Which is my position, at the moment the console dosen't interest me.

Well Nintendo have got Bayonetta, whether its a goldmine or not I don't know. Best of luck to Platinum Games, but its unlikley I'll be buying the game, and I think a lot of other fans will be in that position as well.