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here's a problem, Alan Wake for example was ported on the PC (which sold pretty well) since the sales on the xbox were on the low end. sony and nintendo titles sell well

here's another, MS has proven this gen that it does not give a flying cr@p about studios that don't make mega hits (for example japanese rpg devs, remedy)

here's a third, porting such games would take a lot of money itself and usually the results are pretty bad since we are talking about completely different architectures (unlike the 360 and the PC which are pretty similar) example; the crappy port of Dark Souls