dahuman said:
|
The primary factor most unrealist people seem to ignore is that Sony is not in a strong financial position, and for them to be successful they have to produce a relatively inexpensive system that can be sold at a price consumers will be happy with ($400 or less) without losing significant amounts of money for Sony.
The technology may exist for Sony's engineering team to produce a system that is 10 or 20 times the performance of the PS3, but Sony can not afford to do subsidize a system that is that expensive to make it successful so it is an awful strategy. Below 4 times the performance of the PS3 is also a dead end for Sony because it will be difficult to sell their system to existing PS3 fans with such a small improvement. So, 6 to 8 times the performance of the PS3 is the most likely range for the PS4.
At the likely performance range of the PS4, there is a trade-off between higher frame-rates, higher resolutions, and more detail compared to PS3 games; and I think it is far more likely that games will be at 720p@30fps to get a big visual jump than be at 1080p@60fps (or higher) with almost no visual upgrades.








