bananaking21 said:
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Exactly, I think Soul sacrifice should be having a worldwide launch in march. From what we've seen the game isn't exactly a massively open RPG for the localisation shouldn't be a massive hassle and it being a 1st part title sony should have began localisation as soon as the game was announced. Killzone should have been ready by spring seeing as its had the same development cycle as KZ3 but is no where near as ambitious. I'll give MM the benefit of the doubt because they're building a whole new game concept from the ground up, but I would've thought we'd see it in the summer. Instead of wasting their money on outsourcing teams to port the less then impressive Ratchet and Clank Q force, I thought sony would get some much needed quality JRPGs on the system. FF Type 0 is the obvious choice but Ni No Kuni would have made for the most significant console port and filled up the Q1 line up nicely. More so then the likes of Ninja Gainden, dead or alive Ratchet etc ( I know sony has nothing to do with Ninja gaiden/DOA)
Then summer should have been the time for PSN titles to support the system.
Oh well my Vita slowly but surely dying. A bad year is a common, but 2 in a row!? Feb 20th better have some answers alongside the ps4 reveal.







