platformmaster918 said:
Well they'll end up around 90 million at least with a platform that was $600, terrible to program for, had no big exclusives in the first part of its cycle (system sellers wise), and was a year after their main competitor (not discounting Nintendo but they go for a different audience). So I would say elimate those mistakes. They won't be $600 again, $500 at MOST and they won't have to spend so much on a disc drive and bitch to program for processor that no one will be able to utilize anyway except for a few first party games. Which leads me to the fact that they are apparently using off the shelf parts to fix the second problem PS3 had. Next, a number of first party devs will not have released anything in 2+ years with an easy to program for machine on the horizon so I'm thinking they're prepared there. Finally they will launch this Fall most likely or MAYBE Spring so the will be at the same time or before MS fixing the fourth major mistake they made. They will also have USPs in streaming, exclusives, PS+, and free online with this system. Bottom line it's gonna be an even playing field this time and MS won't be handed nearly as many sales due to Sony overconfidence so they'll have a much tougher fight on their hands. They better dominate the US because Sony is gonna be bringing it with the most powerful brand name in the video game world this coming gen. |
You need to look at features and so on. It is easy for individuals that are partisans to think their brand sells because of it being what it is. But the reality now is, in places like the North America and England, the top brand is currently XBox for videogaming. This is currently the largest market out there. It just is not assured that people will buy it. With the Vita doing what it is, it shows that Playstation alone as a brand isn't sufficient to lock down sales. So, thus my question of what it is going to do, in order to be able to get the sales it needs. What features is it going to have and so on?







