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dante said:
how are short hop and wave dash advanced moves

Advanced techniques is just a name made up for techniques (not strategies) that are not in the instructions or manual. It also fits somewhat well because many of the techniques are essential building blocks at "advanced", that is open tournament, level of play.

Having a separate name for techniques not in the instructions is very useful, because it saves people from searching in vain for these techniques in the instruction manual in addition to helping identify for newcomers to the competitive scene techniques they are unlikely to be aware of.

If you don't like the nomenclature then you can call them quick techniques (or is that adjective just part of the section heading?) as Sakurai called some of them or whatever you want. But the terminology is fairly standard among competitive players.

Short hop and wavedash are advanced techniques because they are techniques not explained in the manual. Plain and simple.

dante said:
every move in melee was pretty simple to pull of

You're probably confused. Wavedashing has nothing to do with dashing. Wavedashing is performed by jumping then airdodging at a downward angle within jumping frames of your characters ( 5 to 9 frames or 1/20th to 1/6th of a second depending on character) -- there's nothing intuitive about or simple about that at all. The other advanced techniques are a bit simpler technically but many are still not at all simple to pull off.