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Soriku said:
enditall727 said:

i'm just saying that the developers ultimately decided to make all their games on the handhelds. All the JRPGs are on the handhelds so that is the only reason why it seems like they like to game on handhelds a lot more now. They don't really have a choice because the majority of the jrpgs are on the handhelds

 

now if the PS4 somewhat "booms" in japan then i guarantee that the majority of the japanese devs will start developing more of their experiences on PS4 instead of just making them all for the handhelds


I think the PS3 has a lot already that differentiates it from handhelds. You can't have every type of game on consoles, however.

Also, the 360 getting a lot of JRPGs earlier in the gen didn't really help the 360's acceptance all that much since a lot of people would prefer playing them on PS3. If the same thing happened with handhelds, handhelds would've lost a lot of support and sales once the PS3 started to pick up. I think having healthier consoles early on is best, but I still don't think the PS3 caused the handheld shift single-handedly, if that's what you're referring to.


yea, it does NOW several years down the line

 

it WAS the ps3 though. why else would they decide to make all their games on the handhelds? because it was more profitable? but why would it be more profitable? because it costed too much money to make the games? who were the individuals that decided that it was right to over price their dev kits then finally dropped those prices down by A WHOPPING 80% just to get devs to THINK about approaching the console? Yep, you said it, IT WAS SONY

 

some developers like to take risks right? so when a few games actually came to the ps3, do you know why they didn't sell as good as the devs wanted at 1st? because there wasn't a big enough install base at the time right? well why did the ps3 sales start off so slow for years on end? that's right, you said it, THE PS3 WAS TOO DAMN HIGH

 

The devs had to go with the only option they had and that was to pretty much make all their experiences on the the weaker(but less costly to make) handhelds that people were actually buying